When a game is released, all or most of it is usually available in one package, and maybe there’s a bit more that can be added through DLC and add-ons. But sometimes, for whatever reason, developers and publishers decide to split a game into multiple versions. Sometimes it’s a marketing thing where different versions are meant to be sold to different crowds, such as: NieR shape and replicants difference in the protagonist for different consoles and countries or with 888bingo and 888ladies intended for male and female audiences respectively. In other cases, it can incentivize players to more easily interact with each other by providing exclusive content in each version and the ability to trade between versions, like… well, how Pokemon.
So, without further ado, here are four different examples of this multiple version phenomenon! Comment below if you’ve played any of these!
Fire Emblem Fates Birthright, Conquest, and epiphany
The long-running strategy series fire sign played once with several releases after mainstream success Awakening of the Fire Emblem. 2016 international, Fire Emblem Fates was released as two different titles: one with subtitles birthright and the other subtitled conquest. The two games followed the same cast of characters and the same protagonist, a young nobleman named Corrin who had been forcibly adopted by another royal family. In fact, the opening moments of the two games are largely the same. However, after some battles, Corrin is given a choice as to which family they wish to side with, with that choice depending on the version of the game the player has purchased. The series – known for big, sprawling, epic stories about war and families – had previously explored branching paths in situations like Fire Emblem: The Sacred Stones, where players could choose to follow either of two siblings halfway through the game, but in all previous cases both versions of the story were on the same game map. Through the power of DLC, players can play a version of fates could purchase the other path at a slightly lower price.
In addition, there is a third option – in which Corrin refuses to side with either family – titled Revelation, although this version of the game is only available via DLC and in a special three-in-one edition of exists fates. Unfortunately, this means Revelation isn’t available on its own, and with the 3DS eShop closing next year it’s going to be a lot harder to find a full version of the game.
Digimon World Dawn and Digimon world dusk
Another series of games on a Nintendo handheld console that have different but similar storylines Digimon World Dawn and Digimon world dusk. In the two games, a mysterious earthquake shakes the digital world, particularly damaging the SunShine and DarkMoon districts and causing many problems for the Digimon living there. Rumors surfaced in each district claiming that a team from the other region was behind the incident, leading to open conflict between the Night Crow team in the DarkMoon district and the Light Fang team in the SunShine district. in the duskthe player is a Digimon Tamer for the Light Fang Team while being a Tamer for the Night Crow Team in dusk. In any case, their goal is to uncover the mystery behind the quake and tame a slew of Digimon, including several that are unique to each version.
Like many fighting games, Namco and Project Soul Soulcalibur series are no strangers to version differences, but most of the differences in this type of title are between the copies intended for arcade machines and those intended for consoles. In many of these situations, console ports come later, offer more content, and don’t require large amounts of coins to function. However when Soulcalibur II Ported to consoles in 2003, there was a big difference between what each console got. That difference was in who the guest character was.
That Soulcalibur The series loves to include guest fighters in its games, from those who became mainstays of the series, like Tekken’s Yoshimitsu, to those who only got one chance to make an impression, like Assassin’s Creed’s Ezio Auditore Soulcalibur V. However inside Soulcalibur II, there were three new guest characters, one of whom appeared in each version of the game. Those who played it on Xbox got Spawn from Todd McFarlane’s comic book of the same name; PlayStation 2 players received Tekken‘s Heihachi; and GameCube fans could play as Link, out The Legend of Zelda. Interestingly, the game was released as new 10 years later SoulCalibur II HD Online, including both Spawn and Heihachi as fighters. I think that means we have to wait for Spawn and Heihachi to come into the next one Super Smash Bros. if we ever want to see the three.
Basically everyone Pokemon
Okay, yes, I tried not to mention this behemoth more than necessary, but come on. It is Pokemon. From the start, every mainline title has been split into at least two separate versions, by Pokemon Red and Blue until the next Pokemon scarlet and violet. At this point, playing is a given Pokemon, you need to figure out which version of the game has the exclusive Pokemon, gyms, and story beats you prefer. At least when it comes to the Pokemon themselves, you can just find a different-flavored friend and ask them to trade you their shiny new Pokemon for your Rattata.